![]() While a direct approach is now possible, I can consider other options to deal with him. I've found a way into the restricted areas that lead to Deadlight's captain's quarters where Benweth currently resides. Mirke will be happy to get her hands on it. I've acquired Aeldys' private stock of rum. The keys to the cells should be by the jailer's post or on her person. Lamond's crew is imprisoned in the brig, found in the southeastern part of the dungeons. Lamond has promised to unlock a door to the fort's higher floors if I will free his crew from the brig in Deadlight's dungeons. A shipment of this prized liquour is now being loaded by crane on the eastern ramparts of the fort. ![]() Mirke thinks that some of Aeldys' special rum is just what the pirates need to throw a party at Deadlight's Court. It may be possible to draw Benweth out of Deadlight's well-defended captain's quarters by luring him with a raucous party at the fort's mess hall, the Court. The direct route to him appears well-defended, but perhaps there are less obvious ways to get around these obstacles. If you haven't placed a bomb then you have to speak to Benweth and try to intimidate him or kill him.īenweth has taken residence in the higher floors of the fort, behind locked doors and loyal pirate guards. Benweth will come down and start playing Harpsichord. Go back to Mirke and give him the stew. The guards have already went to the room where the party is and left doors open. Go to Deadlight Dungeon and talk to Cookie Maina. The party will start but you need to bring one more item to make it "wild". Go to the Eastern Ramparts, use stealth and get God-Killer's Rum. Tell her that Snakes Eyes cheats, she will leave the post and you will be able to go further. You can do it later but you have to do it BEFORE you give Mirke the stew. Place a Cinder Bomb inside the Harpsichord. You will find out what to do to make Benweth come to taverna and that Unlucky Ancret owes Snakes Eyes quite a debt. Go to Deadlight Court and talk to Mirke. Hoist up a Príncipi flag and dock at Fort Deadlight's port. Solution of this quest without the need to fight the pirates: He suggested that I could seek my vengeance in Fort Deadlight, and that we have a mutual interest in seeing Benweth fall. Two new locations will be added to the list of Known Locations - Dunnage and Fort Deadlight.įurrante, leader of the Príncipi sen Patrena, has revealed the identity and location of the pirate that attacked me at sea - a captain named Benweth who has taken refuge at the pirate haven of Fort Deadlight. ![]() While sailing the waters, you will be approached by another ship and forced into speaking with Captain Furrante.Īt the end of the conversation you will be able to invite Serafen ( Cipher or Barbarian or Witch (Barbarian + Cipher) to your team. You will get this quest as soon as you get your ship back and leave Port Maje Island.
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